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author_facet:"Manning, Jon"
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1
Five Swift essentials
by
Manning, Jon
Published 2015
O'Reilly Media
Call Number:
QA76.774.I67
Read Now
2
Developing 3D games with Unity : build a complete 3D game with the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
QA76.76.C672
Read Now
3
Getting Started with Swift on the iPad
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2017
O'Reilly Media, Inc.
Read Now
4
IOS Swift game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2015
O'Reilly
Call Number:
QA76.76.C672
Read Now
5
IOS Swift game development cookbook : simple solutions for game development problems
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2018
O'Reilly Media
Call Number:
QA76.76. C672
Read Now
6
Learning Swift : building apps for macOS, iOS, and beyond
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2017
O'Reilly
Call Number:
QA76.73.S95
Read Now
7
Learning Swift : building apps for macOS, iOS, and beyond
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2018
O'Reilly Media
Call Number:
QA76.73.S95
Read Now
8
IOS game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2014
O'Reilly & Associates
Call Number:
QA76.76.C672
Read Now
9
Learning Cocoa with Objective-C : developing for the Mac and iOS app stores
by
Buttfield-Addison, Paris
Published 2012
O'Reilly Media
Call Number:
QA76.76.A65
Read Now
10
Learning Swift
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2016
O'Reilly
Call Number:
QA76.73.S95
Read Now
11
Mobile game development with Unity : build once, deploy anywhere
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2017
O'Reilly Media
Call Number:
QA76.76.C672
Read Now
12
Practical artificial intelligence with Swift : from fundamental theory to development of AI-driven apps
by
Geldard, Mars
,
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2019
O'Reilly Media
Call Number:
Q335
Read Now
13
Creating first-person shooter games with Unity : build a first person shooter game from beginning to end using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
QA76.76.C672
Read Now
14
Creating narrative games with Unity : build a complete narrative game from start to finish using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
QA76.76.C672
Read Now
15
Build a game in less than an hour with Unity
by
Buttfield-Addison, Paris
Published 2015
O'Reilly Media
Call Number:
QA76.76.C672
Read Now
16
Constraints on iOS : why, how, and when to use it
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2017
O'Reilly
Call Number:
QA76.774.I67
Read Now
17
Creating 2D games with Unity : build a complete 2D game from start to finish using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
GV1469.3
Read Now
18
Creating 3D VR games with Unity : understanding how to build a 3D virtual reality game for the Google VR platform
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
TK5105.8885.W66
Read Now
19
Creating better game assets in Blender : get more out of Blender from modifiers to textures
by
Manning, Jon
Published 2017
O'Reilly
Call Number:
T385
Read Now
20
Swift development for the Apple Watch
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2016
O'Reilly Media
Call Number:
QA76.592
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