Creating better game assets in Blender get more out of Blender from modifiers to textures

"Your first lap around the track with Blender makes it clear how much horsepower is under the hood. Learn to harness that power and create great 3D game assets. We break down the core elements of Blender's modeling interface and 3D modeling basics, and walk through modeling from simple obj...

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Bibliographic Details
Main Author: Manning, Jon
Format: eBook
Language:English
Published: [Place of publication not identified] O'Reilly 2017
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:"Your first lap around the track with Blender makes it clear how much horsepower is under the hood. Learn to harness that power and create great 3D game assets. We break down the core elements of Blender's modeling interface and 3D modeling basics, and walk through modeling from simple objects to complicated structures."--Resource description page
Item Description:Title from title screen (viewed July 26, 2017)
Physical Description:1 streaming video file (1 hr., 14 min., 40 sec.) digital, sound, color