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dewey-ones:"745 - Decorative arts"
dewey-ones:"794 - Indoor games of skill"
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1
Introducing JavaScript game development : build a 2D game from the ground up
by
Stuart, Graeme
Published 2017
Apress
Call Number:
QA76.76.C672
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2
Learning XNA 4.0
by
Reed, Aaron
Published 2011
O'Reilly
Call Number:
QA76.76.C672
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3
Level up! : the guide to great video game design
by
Rogers, Scott
Published 2010
Wiley
Call Number:
QA76.76.C672
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4
Learning Unreal Engine game development : a step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4
by
Lee, Joanna
Published 2016
Packt Publishing
Call Number:
QA76.76.C672
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5
Fundamentals of action and arcade game design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
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6
Fundamentals of construction and simulation game design
by
Adams, Ernest
Published 2013
New Riders
Call Number:
QA76.76.C672
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7
End-to-end game development : creating independent serious games and simulations from start to finish
by
Iuppa, Nicholas V.
Published 2010
Focal Press
Call Number:
QA76.76.C672
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8
Fundamentals of strategy game design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
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9
Fundamentals of Vehicle Simulation Design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
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10
Game ai pro : collected wisdom of game ai professionals
Published 2013
A K Peters/CRC Press, an imprint of Taylor and Francis
Call Number:
QA76.76.C672
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11
Game AI pro² : collected wisdom of game AI professionals
Published 2015
CRC Press, Taylor & Francis Group
Call Number:
QA76.76.C672
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12
Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
by
Gahan, Andrew
Published 2008
Elsevier/Focal Press
Call Number:
QA76.76.C672
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13
Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
by
Lanham, Micheal
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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14
Game character creation with Blender and Unity
by
Totten, Christopher W.
Published 2012
Wiley
Call Number:
QA76.76.C672
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15
Game usability : advice from the experts for advancing the player experience
by
Isbister, Katherine
Published 2008
Morgan Kaufmann
Call Number:
QA76.76.C672
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16
Fundamentals of adventure game design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
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17
Getting started with SpriteKit : develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework
by
Jordán, Jorge
Published 2016
Packt Publishing
Call Number:
GV1469.3
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18
Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by
Lavieri, Edward D.
Published 2018
Packt Publishing
Call Number:
QA76.76.C672
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19
Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas
by
Sapio, Francesco
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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20
Honoring the code : conversations with great game designers
Published 2016
A K Peters/CRC Press
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